SOTW OSRS Agility XP Comp
- Starts
- Wed 2 Sep 2026, 00:36 UK time
- Ends
- Sun 6 Sep 2026, 22:30 UK time
- Start point
- To be announced
- Prize
- Revealed by opening the trunks at the end.
Today we have Bounty Hunter changes and improvements to Collection Logs and emotes!

Bounty Hunter Changes
Collection Log Improvements
Emote Improvements
Ahrim's Ornament Kit Returns
Other Changes
PvP World Rota
The PvP rota has moved to Period B:
World 390 (AUS) for LMS Competitive has been de-activated with this rota.
World 569 (AUS) for Bounty Hunter has been de-activated with this rota.
The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week

Towards the end of 2024, we shared with you some improvements we'd like to make to Bounty Hunter, and today those changes go live!
The aim is to address some common issues with build variety and balance, make some of the lesser-used rewards more worthwhile, and support different approaches to Honour PvP.
Conveniently, Bounty Hunter is confined entirely to Daimon's Crater on specific worlds, which lets us tinker with all kinds of options that would usually affect the rest of the game.
While we've shared all this info before, we'll save you trawling back through the archives and bring you up to speed on everything that's changing today, starting with changes to Bounty Hunter-exclusive gear!
Remember, these changes pertain only to items that are obtained from and used within Bounty Hunter. Nothing that you see in this list has any impact on the wider game, so don't start running the numbers on whether or not the Dragon Longsword (bh) is worth using at the Wardens - it's not!
Ordinarily we'd use stats images for all of these, but there are far too many for us to go over so we'll save you some mobile data (we know you're reading this at work!) and pop it into a handy list for you all:
These new stats should address imbalances between builds and add a bit more appeal to some historically overlooked unlocks. Let the meta shakeups begin!
… in one moment. First, we want to highlight some further changes to the charge costs of some of the Bounty Hunter items, which should better reflect their strength and popularity. While risking 50,000,000 GP for a Vesta's Longsword feels fair, risking the same amount for Statius's Warhammer just means that most people don't bother bringing their Warhammer out. Here are the new charge costs of five different weapons:
If you've already paid to charge some of these, we've added a message in-game to let you know that you're all the 1,000,000th visitor to Daimon's Crater and are eligible for a refund, which you can obtain by chatting to the Emblem Trader inside the lobby - don't spend it all at once!
New stats aside, we’ve also made some changes to the underlying systems in Bounty Hunter to make this minigame a bit more enjoyable for everyone.
Up first, it's time to hang up those Phoenix Necklaces. The trusty Phoenix Necklace is fantastic to help stave off death in multi-combat PvP but can lead to some anti-fun play patterns in the 1v1 Honour PvP that occurs inside Bounty Hunter. Used correctly, they're able to make players - in lower brackets especially - effectively immortal. We believe fights would be more enjoyable without them, so we're throwing them out.
Next up, we’re doubling the rate at which players gain EP in the Crater when they have a target and a minimum risk of 50,000 GP. This won’t drastically increase your reward output, and we have high confidence in our anti-griefing systems. Remember though – we have zero tolerance for boosting in Bounty Hunter.
We also felt that Daimon’s Crater could use a splash of colour, so we’re bringing back the iconic Bounty Hunter skulls! These let you easily determine another players' risked GP and let you see whether or not a cheeky target might have sneakily pulled out a new Special Attack weapon at the Bank, or dumped a bunch of their risked GP on the sly. We’re also disabling trading inside the crater to prevent players swapping risk to another account before starting a fight! Here's how it works:
Rounding us off is perhaps the most significant of all of these changes: Supply Crates!

If you can’t see the image above, click here!
Not to be confused with Bounty Crates, Supply Crates are something you'll be able to put together in the lobby by stuffing 8 Blighted Manta Rays or Anglerfish, 1 Blighted Super Restore, 2 Blighted Karambwan and 1,000 GP into a crate. You can use noted items to make a bunch of crates, but you'll only be able to bring two into the crater with you. You'll be able to open these helpful care packages while in combat inside the crater to extend fights.
The aim here is to give prospective Bounty Hunters a better shot at killing their opponent and have more opportunities to do so before needing to bank. The nature of Bounty Hunter's Honour PvP means you're looking for that perfect window of opportunity: a flawlessly timed Vengeance, an opponent caught drinking a potion, a lightning-fast combo... you get the picture. If you're fighting a build that has higher DPS (for example, a Pure vs. a Zerker) then you'll often find yourself eating the entire time and leaving before getting the chance to at least try and kill your opponent, which isn't much fun for either of you!
Supply Crates mean you’ll spend less time returning to the lobby, and more time actually fighting. Combined with the EP changes above, we reckon this will improve the Bounty Hunter experience and considerably reduce downtime.
We’ll be keeping an eye out on your feedback about these changes, but for now, just go enjoy them!

You might recall that back in May, we introduced some “absolutely cloggers” updates aimed at making your Collection Log journey smoother, more satisfying, and more fun to track. Well, good news - we’ve just added a fresh batch of updates, so let’s dive right in and take a closer look at what’s been added.
Let’s kick things off with the revamped Collection Log overview! We’ve given the interface a complete makeover to make tracking your progress smoother and more enjoyable. Everything is now neatly organized into a single, streamlined summary.

If you can’t see the image above, click here!
This fresh layout will make it a breeze to navigate your log, so you can stay focused on the important stuff: collecting. With all your progress in one place, you can effortlessly track your achievements and see how close you are to snagging those elusive items.
We know hunting down those Collection Logs can be grind. To help you stay on track, we’ve added a ranking system based on how many collections you’ve logged.
Here’s what you’re working towards:
Additionally, along the bottom of your interface, you can now see the 12 most recent items added to your log - perfect for keeping track of your freshest loot at a glance.
To truly make the experience your own, the new interface is also resizable and movable. Plus, it stays open during other in-game actions, so you can track your progress seamlessly while skilling, fighting bosses, or engaging in other activities.
When you hit certain milestones in your Collection Log, head over to The Collector in the Varrock Museum to claim your Staff of Collection. Reach new ranks, and you’ll earn a staff that matches the tier you’ve unlocked. The best part? You can Right-Click your staff to create an equipable corresponding book. Show off your Collection Log achievements in style!

If you can’t see the image above, click here!
No, we’re not introducing charming wooden shoes to the game – but for Ironman players, this is just as good! You can now add historically gained items to your Collection Log.
We understand how frustrating it’s been that the Collection Log didn’t track items earned before its introduction in December 2018 - especially for those who’ve already completed the grind and don’t want to start over. But worry no more! If you’ve obtained these items as an Ironman, you can now retroactively fill in those slots by simply using the items on your Collection Log book.
So, how does it work?
Now you can finally display proof of your accomplishments - the Ironman way!
Not only will you be able to flaunt your shiny new staff and book, but you’ll also have the chance to climb the ranks on our brand-new Collection Log HiScores board. Get collecting and see how far you can get!

If you can’t see the image above, click here!

Chat-triggered Emotes
Ever wanted to show off your favourite emotes without navigating the emote menu? Now you can!
You can trigger emotes directly from the chat box. Just type "::" or "!" followed by the emote name. For example: "::cheer" or "!cheer" will make your character cheer. Yay!
Get ready to groove because emote looping is here! You can now keep certain emotes like Dance, Jig, Headbang, Fortis Salute, and Sit Down going indefinitely, letting you show off your moves for as long as you like.
To loop an emote:
Your character will continue performing the emote on repeat until you move or perform another action. So, grab those dancing shoes and let the endless celebrations begin!

If you can’t see the image above, click here!
Need a break from all that adventuring? Take a seat - literally! A new sit emote has been added to your emote menu. This Sit emote will loop by default, making it perfect for chilling at the bank or around the campfire.

If you can’t see the image above, click here!
Now get out there and emote your heart out!

We’re happy to announce that players who purchased the Ahrim's Ornament Kit back when it incorrectly gave 3 kits instead of 4 will soon have their missing 4th kit returned!! All returns will be processed on February 4th, alongside other scheduled maintenance.
By aligning the returns with this maintenance, we can ensure that the process is completed smoothly and safely - without the risk of disrupting gameplay or accidentally booting anyone offline.
Thank you for your patience, and we appreciate your understanding as we work to return these items securely!

Calling all artists and creative minds! To celebrate the upcoming release of the Royal Titans boss encounter, the OSRS Discord mods are hosting an exciting banner design competition!
The winning submission will become the official Discord banner on the OSRS server, helping us commemorate the release of these two epic giants in style.
How to enter:
Need inspiration? Check out the Royal Titans blog for lore, visuals, and more: Royal Titans - First Look and Rewards.

If you can’t see the image above, click here!
Let your creativity shine – show us some masterpieces worthy of the Titans!
Please note, this competition is being run by the Discord moderators, so while it’s hosted in the official server, it is not directly affiliated with Jagex.


The PvP rota has moved to Period B:
World 390 (AUS) for LMS Competitive has been de-activated with this rota.
World 569 (AUS) for Bounty Hunter has been de-activated with this rota.
The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.

You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.
Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume
The Old School Team.