SOTW OSRS Agility XP Comp
- Starts
- Wed 2 Sep 2026, 00:36 UK time
- Ends
- Sun 6 Sep 2026, 22:30 UK time
- Start point
- To be announced
- Prize
- Revealed by opening the trunks at the end.
We're stepping up the challenge this week with Varlamore Combat Achievements!

Wilderness and Undead Pirates
Wilderness Agility Course
Varlamore
Colosseum
Perilous Moons
Other Changes
PvP Rota
The PvP rota has moved to Period A:
World 390 (AUS) for LMS Competitive has been activated with this rota.
World 569 (AUS) for Bounty Hunter has been activated with this rota.
The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.

Things are heating up in the Wilderness this week as players flock to join the battle between the Elder Chaos Druids and the Undead Pirates.
Since last week’s update, we’ve made the following hotfixes:
This week, we’re making the following changes in line with your feedback:

The Hard Clue step formerly requiring you to enter the Wilderness Agility Course has been moved to the Ice Plateau - watch out for Ice Giants!

The similar Master Clue step has been moved just south-east of the course. Keep an eye out for traffic between Larran's Chest and the revamped Agility Course!

You’ve had plenty of time to get to grips with the new combat challenges Varlamore offers – so we’ve thrown a few complications into the mix! You may now take on 12 new Combat Achievements for Perilous Moons, and 13 for the Colosseum, ranging from Medium to Grand Master.
| Name | Type | Tier | Description |
| Lunar Triplet | Killcount | Medium | Open the Reward Chest after Defeating all three Moons. |
| Perilous Novice | Killcount | Medium | Open the Reward Chest 5 times. |
| Perilous Champion | Killcount | Medium | Open the Rewards Chest 25 times. |
| Back to Our Roots | Restriction | Medium | Defeat a Moon only using a Dragon Scimitar. |
| Moons of Peril Speed Trialist | Speed | Medium | Defeat all three Moons in one run in under 8 minutes. |
| The Clone Zone | Mechanical | Hard | Defeat the Eclipse Moon by only attacking its clones. |
| Perilous Dancer | Perfection | Hard | Defeat all three Moons in one run while only taking damage from regular attacks. |
| Fortified | Restriction | Hard | Defeat a Moon without consuming any supplies. |
| Betrayal | Restriction | Hard | Defeat a Moon while wearing a full set (head, chest, legs) of its associated armour set. |
| Moons of Peril Speed-Chaser | Speed | Hard | Defeat all three Moons in one run in under 6 minutes. |
| Fat of the Land | Stamina | Hard | Defeat 30 Moons of Peril without leaving the dungeon. |
| High Hitter | Mechanical | Elite | Defeat a Moon before they start their second special attack. |
| Name | Type | Tier | Description |
| Furball | Perfection | Elite | Complete Wave 4 without taking avoidable damage from a Manticore. |
| Denied | Mechanical | Elite | Complete Wave 7 without the Minotaur ever healing other enemies. |
| I Was Here First | Mechanical | Elite | Kill a Jaguar Warrior using a Claw-type weapon special attack. |
| Sportsmanship | Killcount | Master | Defeat Sol Heredit Once. |
| I Brought Mine Too | Restriction | Master | Defeat Sol Heredit using only a Zamorakian Hasta or Spear. |
| Showboating | Mechanical | Master | Defeat Sol Heredit after Fortis Saluting to the North, East, South and West of the arena while below 10% Hitpoints |
| One-off | Mechanical | Master | Complete Wave 11 with either "Red Flag", "Dynamic Duo", or "Doom II" active. |
| Colosseum Speed-Trialist | Speed | Master | Complete the Colosseum with a total time of 30:00 or less. |
| Colosseum Grand Champion | Killcount | Grandmaster | Defeat Sol Heredit 10 Times. |
| Slow Dancing in the Sand | Restriction | Grandmaster | Defeat Sol Heredit without running. |
| Perfect Footwork | Perfection | Grandmaster | Defeat Sol Heredit without taking any damage from his Spear, Shield, Grapple or Triple Attack. |
| Reinforcements | Mechanical | Grandmaster | Defeat Sol Heredit with the "Bees! II", "Quartet", and "Solarflare II" modifiers active. |
| Colosseum Speed-Chaser | Speed | Grandmaster | Complete the Colosseum with a total time of 24:00 or less. |

In other news, we’re updating our guidelines for Third-Party Clients, including RuneLite and HDOS.
Firstly, the following have been adjusted our ‘disallowed features’ list:
We’re allowing players to change elements of the Spellbook largely to give people greater flexibility over their gameplay experience. Most of our interfaces are over two decades old, and difficult to work with, but this legacy shouldn’t discourage us from giving players more freedom to make the UI comfortable. This change also gives us the flexibility to add new spells without worrying that we’ll mess up people’s muscle memory, as was the case with the new Teleport to Kourend requirement.
Next, we’re allowing players to add additional menu entries specifically to allow for Max Cape and Diary Cape usability improvements. As we add more teleport options, the menus become harder to navigate – so we’re allowing small tweaks that spare players from clicking through multiple dialogue boxes.
Saving the spiciest for last, we’re allowing players to modify menu options for the Construction skill. This is something we’d like to roll out to our own client at some point, and springs from a desire to make ‘traditional’ Construction training more approachable. Such changes won’t improve XP rates, but they will save your wrists!
These changes go into effect immediately, though you might have to wait a little while for our talented community developers to make the best use of these updated guidelines!

We’re gearing up for our fifth internal game jam! This is the time of year when our devs come together to work on passion projects. In the past, this work has led to content like Scurrius, Project Rebalance, and Perilous Moons – so we can’t wait to see what the team comes up with this time!
Game Jam V will run from April 22nd through to May 6th, which means April 24th will be a smaller update than usual, and May 1st will see no update at all – although there may still be downtime.
We’ll be sharing what the team gets up to using the #OSRSGameJam hashtag – so keep your eyes peeled!

Next week will bring some usability improvements to the in-game ‘Report Abuse’ interface. The current menu is awkward in various ways – it can be interrupted during combat, cannot be opened while in another menu, and on Mobile the keyboard obscures the interface completely!
So, here's an updated version to address all three of these problems, which you can expect to see next week. Hooray!

If you need to type or edit the name of the player you're reporting, that can be done in the Chat Box too:

As a little extra feature, we're also adding a right-click option to the congratulatory messages you receive when you PK someone, making it easier to report them if you think they were suspicious:

Now, while the game team is trying to improve what we can about the game's menus to help you report rule-breakers, the back-end systems are not changing in this particular update. This means that other rules, like not being able to report someone if they haven’t spoken or traded recently, will remain unchanged.
Rest assured that our colleagues in the Player Support and Anti-Cheating teams are doing all they can to root out the rule-breakers from our community, and they do appreciate the in-game reports you sent them. We hope that next week’s update will make it easier for you all to help them out!
An extra feature you may notice is the 'Law-breaking content' button. We've added this new button to make it more straightforward to report illegal content to us. Very rarely, you may see chat related to illegal topics that are not fully covered by our game rules. For now, reporting illegal content is restricted to residents of EU Member State countries, although we may expand this rule in future.
To be clear, most of the rule-breaking behaviour players encounter is already covered by our game rules, and in those situations, the regular in-game 'Report' option is the best way to let us know about the issue.


We want to take a moment to congratulate the mods over on our Official Discord Server for hosting a super successful event this past weekend, including Guardians of the Rift runs and a mass Hide and Seek!
We’d also like to thank everyone who took part in our recent Discord survey. We've gone through all your feedback and can't wait to start introducing fun new opportunities to the server! Meanwhile, you can find clan recruitment spaces and our Discord Stages Modcasts, plus links to previous recordings there already. Keep an eye out for updates soon! Click the button below to visit the server.


The PvP rota has moved to Period A:
World 390 (AUS) for LMS Competitive has been activated with this rota.
World 569 (AUS) for Bounty Hunter has been de-activated with this rota.
The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.

You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.
Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Mack, Manked, Markos, Maylea, Meat, Moogle, Morty, Necro, Nox, Nylu, Other, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Sarnie, Saiyan, Shogun, Shroom, Sigma, Skane, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, Torrance, Tsourorf, Tyran, Veda, Vegard, West & Wolfy
The Old School Team.